Server-authoritative weapon damage tuning panel with live test bench for FiveM
FX-WEAPONDAMAGE is a combat tuning workstation for FiveM that lets you configure per-weapon body damage, headshot multipliers, camera shake, weapon bans and a global pistol whip toggle from a single server-authoritative panel.
The live test bench spawns a dummy with real player vitals (200 health, 100 armour) and shows you HITS TO KILL for each weapon before you commit changes. A telemetry overlay tracks last hit, accuracy, shots, hits, DPS, total damage and zone split in real time. Arrow keys let you nudge Body, Headshot and Camera Shake values while the dummy is still standing, with instant local preview.
01Per-weapon tuning of body damage, headshot multiplier and camera shake
02Live test bench with dummy carrying real player vitals (200 health, 100 armour)
03HITS TO KILL readout per weapon, with and without armour
04Quick-tune overlay with arrow keys while dummy stands
05Live telemetry: last hit, accuracy, shots, hits, DPS, total damage, zone split
Servers running FX-Weapondamage also run
fx-adminAdmin
FX-Admin
FX-ADMIN is a modern, fast, and production-ready administration panel that brings everything a staff team actually uses into a single interface.
FiveMQBCoreESX· 11 days ago
€50.00
fx-djDj
FX-Dj
FX-DJ is a club music system built on FX-SOUND, which means the audio is a real Web Audio graph rather than a volume slider.
FiveMQBCoreESX· 11 days ago
€79.00
FX-Fishing
FX-FISHING is the most comprehensive, advanced, and production-ready fishing and scuba diving career system for FiveM roleplay servers.
FiveMQBCoreESX· 11 days ago
€59.90
06Draft model with revision-based conflict detection prevents admin overwrites
07Weapon bans that unequip and block firing without deleting inventory items
08Global pistol whip toggle blocking melee while pistol or SMG equipped
09Optional block on GTA's instant headshot kill
10Three access methods: ACE permission, framework group/job/gang, identifier allow list
11Per-player rate limits on save, fetch and test weapon requests
12Optional Discord webhook audit log for every save
13Auto-detects QBCore, Qbox, ESX or Standalone
14Auto-detects inventory across six supported resources
15Built-in 125-weapon GTA catalog, works with no inventory
16143 weapon images included with automatic fallback
Supported Frameworks
QBCore
Qbox
ESX
Standalone
Test Bench Features
Dummy carries real player vitals: 200 health, 100 armour
Armour absorbs first, exactly as it does for a player
Automatic dummy refill the moment a shot would have been lethal
HITS TO KILL readout per weapon, with and without armour
Live telemetry overlay: last hit, accuracy, shots and hits, DPS, total damage, zone split
Quick-tune overlay with arrow keys to adjust weapon while dummy stands
Instant local preview while dragging a slider, batched to one write per 60 ms
Transient test weapon with 200 rounds, never an inventory item
Server Validation and Safety
Test weapon requests validated server-side: permission, rate limit, catalog membership, ban state
Draft model: nothing reaches the server until Save & Sync
Revision-based conflict detection prevents two admins from overwriting each other
Failed save keeps your draft in the panel
Every value range-checked on the server; out-of-range payloads rejected, not clamped silently
Per-player rate limits on save, fetch and test weapon requests
Weapon Management
Per-weapon tuning of body damage, headshot multiplier and camera shake
Weapon bans that unequip and block firing; inventory items are never deleted
Ban always asks for confirmation; re-enable does not
Global pistol whip toggle blocking melee while pistol or SMG equipped
Optional block on GTA's instant headshot kill so your multiplier decides lethality
Access Control
Three independent access methods: ACE permission, framework group/job/gang, identifier allow list
Optional Discord webhook audit log for every save
Framework and Inventory Support
Auto-detected framework: QBCore, Qbox, ESX or Standalone
Auto-detected inventory across six supported resources, with a template for anything else
Built-in 125-weapon GTA catalog so the panel works with no inventory at all
Performance and Rendering
Adaptive damage watcher: 150 ms idle polling, per-frame only in combat
Virtualized list rendering for large weapon catalogs
Assets and Localization
143 weapon images included, with automatic fallback for clones and add-ons
Three languages included: English, Türkçe, Български, with English fallback for missing keys
Storage and Configuration
No SQL, no items, no database table to create
Readable JSON persistence, schema-versioned, with rotating backups and corrupt-store recovery
Config, locales and custom adapters outside escrow: fully editable after purchase
Self-hosted fonts and scripts, no CDN and no build step