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1 / 2Overview
What's inside
RedM fishing script with level system, rod upgrades, and fish shop
A fishing script designed to fulfil all fishing needs of RedM servers. Features a level system for fishing rods, luck options, level upgrades, and a special fish shop. Coded to appeal to both server owners and players, with easy configuration and framework compatibility.
- Level-based fishing rod system with experience progression
- Meta fishing rods with species-specific lucky variants
- Blacksmith NPC for fishing line level upgrades
- Customisable fishing scenario with adjustable difficulty
- Fish shop for buying and selling fishmonger products
- Experience earned per fish catch based on fish type
- Efsun item adds random traits to fishing line based on luck
- Optional minigame mode (toggleable)
- Stat bonuses from efsun item scale with rod level
- Compatible with all frameworks
- Fully configurable via configuration file
- 24/7 support
Core Systems
- Level fishing rod system
- Meta fishing rods
- Special lucky fishing rods according to fish species
- Special blacksmith for raising the fishing line level
- Customised fishing scenario with adjustable difficulty
- Special shop where you can buy and sell products from the fishmonger
Gameplay Mechanics
- Every time you catch a fish, your fishing rod earns exp according to the type of fish
- When your fishing rod reaches its exp limit, upgrade it at the blacksmith
- Fishing chances and other features according to fishing rod level
- Fishing difficulty level is adjustable
- Efsun item adds a random trait to your fishing line; rarity depends on luck
- Using efsun item grants stats according to your fishing rod level; higher rod level yields higher stats
- Minigame option can be activated or deactivated
Compatibility & Configuration
- Compatible for all frameworks
- All settings changeable from the configuration file
Support
24/7 support available



