FX-GUARMATP

Advanced Guarma teleport system for RedM with NPC interaction, travel system, pricing, and full framework compatibility.

3 min readupdated 3 Jun 2026

FX-GuarmatpFreeView in store
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  1. INSTALLATION
  2. BASIC CONFIG
  3. PROMPT SYSTEM
  4. ADMIN COMMANDS
  5. GUARMA LOCATIONS
  6. VEHICLE SYSTEM
  7. CITY LOCATIONS
  8. NPC SYSTEM
  9. PRICE SYSTEM
  10. REQUIRED ITEM SYSTEM
  11. HUD INTEGRATION
  12. NOTIFY SYSTEM
  13. IMPORTANT NOTES
  14. COMMON MISTAKES
  15. SUMMARY

#📦 INSTALLATION

bashensure fx-guarmatp
  • Place the script inside resources/fx-guarmatp
  • Add ensure fx-guarmatp to your server.cfg
  • Restart your server

#⚙️ BASIC CONFIG

luaConfig.Language = "en"
  • Defines system language
  • Used for all notifications and UI

#🎮 PROMPT SYSTEM

luaConfig.Prompts = {
	["teleport"] = {
	    Label = "Boat Ticket Vendor",
        distance = 3.0,
	    Keys = {
            [1] = {
                Key = 0xC7B5340A,
                Label = "OPEN MENU",
                HoldTime = 500
            },
	    }
	},
}
  • Defines interaction prompt
  • distance → interaction range
  • Key → interaction key
  • HoldTime → hold duration

#👮 ADMIN COMMANDS

luaConfig.AdminCommands = {
    {
        command = "tpguarma",
    },
    {
        command = "exitguarma",
    }
}
  • Admin teleport system
  • tpguarma → teleport player to Guarma
  • exitguarma → return player
  • Supports target player ID

#🌴 GUARMA LOCATIONS

luaConfig.GuarmaLocations = {
    {
        label = "Guarma Port",
        price = { cash = 5, gold = 0 },
        coords = vector4(...),
    }
}
  • Defines Guarma teleport points
  • price → travel cost
  • coords → spawn location
  • Supports multiple locations

luarequiredItem = {
    itemName = "ticket",
    itemLabel = "Ticket",
    removeItem = true
}
  • Optional item requirement
  • Removes item on use
  • Can replace money system

#🚤 VEHICLE SYSTEM

luaspawnVehicle = {
    enable = true,
    model = "hotAirBalloon01",
    spawnCoords = vector4(...),
    gotoCoords  = vector4(...)
}
  • Spawns vehicle during travel
  • model → vehicle type
  • spawnCoords → spawn position
  • gotoCoords → destination path

#🌍 CITY LOCATIONS

luaConfig.CityLocations = {
    {
        label = "Blackwater Port",
        price = { cash = 5 },
        coords = vector4(...),
    }
}
  • Defines return points from Guarma
  • Used for teleporting back to mainland
  • Works same as GuarmaLocations

#🧍 NPC SYSTEM

luaConfig.NpcSetting = {
    ["Blackwater Port"] = {
        ped = true,
        model = "a_m_m_deliverytravelers_cool_01",
        coords = { vector4(...) },
    }
}
  • Creates interactive NPCs
  • Players interact to open teleport menu
  • Fully customizable

luaBlip = {
    showBlip = true,
    BlipSprite = 2033397166,
}
  • Adds map marker for NPC
  • Helps players find teleport points

luaopenTimeSetting = {
    allowed = false,
    open = 8,
    close = 21
}
  • Restricts teleport by time
  • Example → only daytime travel

#💰 PRICE SYSTEM

luaprice = { cash = 5, gold = 0 }
  • Defines teleport cost
  • Supports both cash and gold
  • Can be disabled

#🎒 REQUIRED ITEM SYSTEM

luarequiredItem = false
  • Optional item requirement
  • If false → no item needed
  • If enabled → must match inventory item

#👁️ HUD INTEGRATION

luaConfig.HideHud()
Config.ShowHud()
  • Automatically hides HUD during travel
  • Works with fx-hud
  • Optional system

#🔔 NOTIFY SYSTEM

luaNotify({
  text = "Teleport Started",
  type = "success"
})
  • Framework-based notification system
  • Supports VORP / RSG / REDEMRP
  • Fully customizable

#⚠️ IMPORTANT NOTES

  • NPC coords must be correct
  • Vehicle spawn coords must be safe
  • requiredItem must exist in database
  • price must match economy system
  • fx-hud integration is optional

#🚨 COMMON MISTAKES

  • Wrong coordinates
  • Missing required item
  • Vehicle spawning under map
  • NPC not appearing
  • Incorrect job permissions

#🏁 SUMMARY

FX-GuarmaTP provides:

  • Advanced teleport system
  • NPC interaction system
  • Travel vehicle system
  • Price & item system
  • Full framework compatibility

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