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面向 RedM 与 FiveM 角色扮演服务器的脚本、地图与工具。

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store/fivem/fx-ownedshops
fx-ownedshopsOwnedshops

overview

Player-owned convenience stores with full supply chain management for FiveM

FX-Ownedshops transforms unowned convenience stores into player-run businesses. Players buy shops from the state, hire NPC cashiers, order stock from wholesalers, receive physical deliveries, stock shelves, set prices and manage operations. The system enforces a complete supply chain: stock arrives as deliveries, sits in back-room storage separate from shelf inventory, and cannot be sold until shelved.

Ownership includes a full lifecycle—purchase from state, sale back to state, free transfers, player-to-player sales with dual confirmation, admin assignment, and repossession for unpaid debt. All transactions are server-validated with atomic stock decrements, rate limiting, distance checks and suspicious-transaction logging. The system survives restarts by recovering active orders and rebuilding caches.

  • 01Complete ownership lifecycle: buy from state, sell back, transfer free, player-to-player sale, admin assign, repossess for debt
  • 02Full supply chain with separate storage and shelf inventory—stock cannot sell until shelved
  • 03Owner-set pricing with min/max bounds, recommended price and live profit margin
  • 04Bulk price updates by percentage, category or reset to recommended
  • 05NPC cashiers with configurable model, animation, working hours and greeting
  • 06Real player employees with editable roles and permission matrix
  • 07Business treasury, daily tax, salary scheduler and income/expense reports
  • 08Four shop levels with improving capacity, order limits, preparation speed and wholesale discount
  • 09In-game shop creation wizard with coordinate capture
  • 10Atomic SQL stock decrement prevents double-purchase of last item
  • 11All prices, stock levels and totals resolved server-side, never from client
  • 12Rate limiting, distance validation and dedicated suspicious-transaction log
  • 13Restart-safe with active order recovery and cache rebuild
  • 14Proximity-based NPCs and event-driven blips for zero idle cost
  • 15Supports QBCore, Qbox and ESX with automatic framework detection
  • 16Inventory adapters for tgiann, ox, qb, qs and codem

Supported Frameworks

  • QBCore
  • Qbox
  • ESX

Ownership and Management

  • Buy from state, sell back to state
  • Free transfer between players
  • Player-to-player sale with two-sided confirmation
  • Admin assignment
  • Repossession for unpaid debt
  • Business treasury with daily tax
  • Salary scheduler
  • Income and expense reports
  • Paginated transaction history

Supply Chain and Inventory

  • Wholesaler catalogue and ordering
  • Order preparation phase
  • Physical delivery collection
  • Back-room storage separate from shelf inventory
  • Stock cannot be sold until shelved
  • Four shop levels with improving capacity and order limits
  • Preparation speed improvements by level
  • Wholesale discount improvements by level

Pricing and Sales

  • Owner-set pricing with min/max bounds
  • Recommended price display
  • Live profit margin calculation
  • Bulk price updates by percentage
  • Bulk price updates by category
  • Reset prices to recommended
  • Customer interface with categories and search
  • Basket system
  • Cash or card payment
  • Live stock display to customers

Staff Management

  • NPC cashiers with configurable model
  • NPC animation configuration
  • NPC working hours
  • NPC greeting customization
  • Real player employees
  • Editable employee roles
  • Permission matrix for employees

Security and Validation

  • All prices resolved server-side
  • All stock levels resolved server-side
  • All transaction totals resolved server-side
  • Atomic SQL stock decrement
  • Rate limiting on all actions
  • Distance validation for all interactions
  • Dedicated suspicious-transaction log

Admin Tools

  • Stock intervention
  • Treasury intervention
  • Ownership intervention
  • Catalogue editor
  • Order cancellation
  • Teleport to shops
  • In-game shop creation wizard with coordinate capture

Performance and Reliability

  • Restart-safe with active order recovery
  • In-transit orders returned to ready state on restart
  • Cache automatically rebuilt on restart
  • Idle cost targeted at zero
  • No permanent threads
  • Proximity-based NPCs
  • Event-driven blips

Compatibility

  • Automatic framework detection across QBCore, Qbox and ESX
  • Inventory support: tgiann, ox, qb, qs, codem
  • Adapter templates provided
  • Target support: ox_target, qb-target, interact, plain marker

Localization and Interface

  • English locale
  • Turkish locale
  • Lua-side localization
  • Interface-side localization
  • Light theme
  • Dark theme
  • System theme
  • Per-shop accent colour
  • Automatic contrast adjustment
  • React-built interface
  • Pre-compiled, no npm required on server
FiveMQBCoreESX

FX-Ownedshops

FX-OWNEDSHOPS turns the map's unowned convenience stores into real businesses.

€25.00

Returning customers save 5–25%.

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  • Delivered to your Cfx Keymaster
  • New versions arrive there too
  • Support on Discord
version
1.0.0
updated
7 days ago
frameworks
QBCore, ESX
resource
fx-ownedshops
ChangelogLatest 1.0.0→SupportAsk us on Discord↗

latest release

v1.0.0
  • First public release of fx-ownedshops — player-owned shops with employees, orders, deliveries and finance (QBCore).

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