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Fixitfy Studio

Scripts, maps et outils pour serveurs roleplay RedM et FiveM.

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store/redm/fx-pausemenu
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overview

Revamped pause menu with game activity tracking for RedM servers

FX-Pausemenu is a pause menu replacement for RedM servers running VORP-Core or RSG-Core. It features a minimalist design with a dedicated game activity system that tracks player time spent on your server. The menu is optimized for performance with no lag or freezing.

  • 01Resume, Map, Settings, Hotkeys, Game Activity, and Quit buttons
  • 02Game activity system tracks daily, weekly, and total playtime
  • 03Automatic weekly reward distribution configured in config file
  • 04Daily rewards reset 24 hours after each player's last login
  • 05Advanced hotkeys interface editable from configuration
  • 06Fast, lag-free, non-freezing performance

Framework Compatibility

  • VORP-Core — Fully Supported
  • RSG-Core — Fully Supported

Game Activity System

Records the time a player spends on your server. Rewards can be configured for daily, weekly, and total time spent. The weekly reward system works automatically with rewards given to players at the beginning of the week. Daily rewards reset 24 hours after each player's last login, with each player's 24-hour cycle independent. All reward settings are configured in the config file.

RedMVORPRSG

FX-Pausemenu

Make your server feel premium with the revamped pause menu.

€30.00

Returning customers save 5–25%.

Own €92 of our products for a personal 5% code, up to 25% at Legend.

Sign in to see your code→
  • Delivered to your Cfx Keymaster
  • New versions arrive there too
  • Support on Discord
version
1.4.2
updated
7 days ago
frameworks
VORP, RSG
resource
fx-pausemenu

Try it before you buy

Try it on our RedM test server (RSG Core). Connect from the F8 console:

connect 5.63.21.12
How to test→
DocumentationInstall and configure→ChangelogLatest 1.4.2→SupportAsk us on Discord↗

latest release

v1.4.2
  • Fixed a reward exploit: if a reward was misconfigured, players could claim it over and over and receive the money each time. Rewards are now fully validated before anything is paid out, and a reward can only be claimed once.
  • If a reward item cannot be delivered (inventory full or item error), it is no longer lost — it is safely queued and delivered the next time the player opens the menu.
  • Fixed a visual issue caused by weapons while playing animations in the pause menu. If the player is holding a weapon, it is now properly put away before the animation starts.
  • Player activity data is no longer downloaded by game clients. It now stays on the server only.

Often bought with this

All RedM products →
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    RedMVORPRSG· 7 days ago
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    RedMVORPRSG· 7 days ago
    €60.00
  • FX-Love

    An intermediary script that allows you to interact with players or npc’s.

    RedMVORPRSG· 7 days ago
    €25.00
Full changelog →