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Fixitfy Studio

Scripts, maps et outils pour serveurs roleplay RedM et FiveM.

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overview

Advanced Sitting & Bathing System for RedM

FX-Interactions is an interaction system for RedM that enables sitting, sleeping, bathing, playing piano, and resting on benches with dynamic prompts, animations, and fully synced interactions. Designed for both roleplay servers and cinematic experiences.

  • 01Dynamic prompt system adapts to object type (chair, bed, bath, piano)
  • 02Hold E to open interaction menu with key-based control
  • 03Multi-seat bench and chair support with left, right, middle selection
  • 04Advanced bed system with left/right/up/down position selection
  • 05Works with all chair, bench, and known bed type props in game

Features

  • Dynamic Prompt System — Smart prompts adapt to object type; hold E to open interaction menu; interactive key-based control for seat or bed side selection
  • Bench & Chair System — Left, right, middle seat selection with visual prompts; fully supports multi-seat benches and bar stools; works with all chair and bench props
  • Advanced Bed System — Left/right/up/down position selection via prompts; supports all known bed types including bunk beds
RedMVORPRSG

FX-Interactions

🪑 FX-Interactions — Advanced Sitting & Bathing System for RedM

€19.99

Returning customers save 5–25%.

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  • Delivered to your Cfx Keymaster
  • New versions arrive there too
  • Support on Discord
version
2.0
updated
7 days ago
frameworks
VORP, RSG
resource
fx-interactions

Try it before you buy

Try it on our RedM test server (RSG Core). Connect from the F8 console:

connect 5.63.21.12
How to test→
SupportAsk us on Discord↗

latest release

v2.0
  • Fixed the interaction bug introduced in 1.9. When Config.RestraintCheck was enabled, every player was treated as restrained, so chair, bench, bed, piano and bath interactions stopped working completely.

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  • Target options (ox_target / murphy_interact / pc_interaction) and prompts now appear correctly again.
  • The custody protection from 1.9 now works as intended: only players who are really handcuffed, hogtied, lassoed or dragged are blocked.
  • If you set Config.RestraintCheck.enabled to false as a workaround, you can safely set it back to true.
  • DocumentationInstall and configure→
    ChangelogLatest 2.0→
    Full changelog →